TY - GEN
T1 - LED Strike
T2 - 2025 IEEE Colombian Caribbean Conference, C3 2025
AU - Cardenas-Arones, Carlos
AU - Llerena-Cabrera, Anthony
AU - Lora-Sambrano, Jean
AU - Quispe-Inga, Kevin
AU - Villacorta-Garcia, Esteban
AU - Huaytalla-Pariona, Jaime
AU - Escobar-Baquerizo, Suni
AU - Huamanchahua, Deyby
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025
Y1 - 2025
N2 - Attention Deficit Hyperactivity Disorder (ADHD) is a condition that significantly affects children's learning due to difficulties in maintaining attention, controlling impulses, and regulating motor activity. These limitations highlight the need for innovative tools to effectively and educationally address these challenges. This project aims to develop an interactive prototype inspired by the Cyclone game, specifically designed for children with ADHD. This device aims to capture attention through visual and auditory stimuli, promoting playful and educational focus. The methodology involved designing and assembling a circuit based on an Arduino Mega 2560 R3, LEDs, an LCD screen, and two sound buzzers. The LEDs are controlled using shift registers, generating dynamic light patterns. The prototype includes an interactive system where the child must immediately press a button to stop the light. If the child succeeds, they advance to the next level, progressively increasing speed and challenge. The LCD screen displays the achieved level, while the buzzers emit sounds as a reward, reinforcing user motivation. The 3D design, which simulates Mickey Mouse's head with a circle of LEDs around it, makes it visually appealing and suitable for children. The results show that the prototype effectively captures and maintains the attention of children with ADHD. Its user-friendly design and simple interaction motivate users to continue using the device, promoting the development of attention, concentration, and selfcontrol skills. In conclusion, this prototype combines technology, didactics, and attractive design, providing an effective and accessible tool that fosters attention, motivation, and retention capacity in children with ADHD. Its simplicity and effectiveness position it as an innovative resource for supporting children's learning.
AB - Attention Deficit Hyperactivity Disorder (ADHD) is a condition that significantly affects children's learning due to difficulties in maintaining attention, controlling impulses, and regulating motor activity. These limitations highlight the need for innovative tools to effectively and educationally address these challenges. This project aims to develop an interactive prototype inspired by the Cyclone game, specifically designed for children with ADHD. This device aims to capture attention through visual and auditory stimuli, promoting playful and educational focus. The methodology involved designing and assembling a circuit based on an Arduino Mega 2560 R3, LEDs, an LCD screen, and two sound buzzers. The LEDs are controlled using shift registers, generating dynamic light patterns. The prototype includes an interactive system where the child must immediately press a button to stop the light. If the child succeeds, they advance to the next level, progressively increasing speed and challenge. The LCD screen displays the achieved level, while the buzzers emit sounds as a reward, reinforcing user motivation. The 3D design, which simulates Mickey Mouse's head with a circle of LEDs around it, makes it visually appealing and suitable for children. The results show that the prototype effectively captures and maintains the attention of children with ADHD. Its user-friendly design and simple interaction motivate users to continue using the device, promoting the development of attention, concentration, and selfcontrol skills. In conclusion, this prototype combines technology, didactics, and attractive design, providing an effective and accessible tool that fosters attention, motivation, and retention capacity in children with ADHD. Its simplicity and effectiveness position it as an innovative resource for supporting children's learning.
KW - ADHD
KW - Arduino MEGA
KW - attention
KW - dynamic pattern
KW - educational robot
UR - https://www.scopus.com/pages/publications/105033341026
U2 - 10.1109/C366505.2025.11340293
DO - 10.1109/C366505.2025.11340293
M3 - Conference contribution
AN - SCOPUS:105033341026
T3 - C3 2025 - IEEE Colombian Caribbean Conference
BT - C3 2025 - IEEE Colombian Caribbean Conference
A2 - Gomez, Yesica Beltran
A2 - Mendoza, Paul Sanmartin
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 17 September 2025 through 20 September 2025
ER -