TY - GEN
T1 - Interactive Ray Tracing of 3D Indoor Scanned Point Clouds
AU - Romero Calla, Luciano A.
AU - Pajarola, Renato
N1 - Publisher Copyright:
© The Author(s), under exclusive license to Springer Nature Switzerland AG 2025.
PY - 2025
Y1 - 2025
N2 - We present an approach to render complex point cloud data using ray tracing, allowing us to render big 3D scanned scenes by proposing a framework that will allow realistic lighting effects. In particular, we address the main problem of robustly solving the ray-point intersection problem and suitable for high-quality recursive ray tracing. Our solution is based on intersecting the surface represented by points by defining so-called convex hull splat primitives, which support the effective use of common ray-tracing acceleration structures, limit the complexity of point intersection and interpolation operations, and can reduce point-splat artifacts near boundaries.
AB - We present an approach to render complex point cloud data using ray tracing, allowing us to render big 3D scanned scenes by proposing a framework that will allow realistic lighting effects. In particular, we address the main problem of robustly solving the ray-point intersection problem and suitable for high-quality recursive ray tracing. Our solution is based on intersecting the surface represented by points by defining so-called convex hull splat primitives, which support the effective use of common ray-tracing acceleration structures, limit the complexity of point intersection and interpolation operations, and can reduce point-splat artifacts near boundaries.
KW - point clouds
KW - ray tracing
KW - real-time rendering
UR - https://www.scopus.com/pages/publications/105000690377
U2 - 10.1007/978-3-031-82021-2_21
DO - 10.1007/978-3-031-82021-2_21
M3 - Conference contribution
AN - SCOPUS:105000690377
SN - 9783031820205
T3 - Lecture Notes in Computer Science
SP - 296
EP - 307
BT - Advances in Computer Graphics - 41st Computer Graphics International Conference, CGI 2024, Proceedings
A2 - Magnenat-Thalmann, Nadia
A2 - Kim, Jinman
A2 - Sheng, Bin
A2 - Deng, Zhigang
A2 - Thalmann, Daniel
A2 - Li, Ping
PB - Springer Science and Business Media Deutschland GmbH
T2 - 41st Computer Graphics International Conference, CGI 2024
Y2 - 1 July 2024 through 5 July 2024
ER -