Educational Augmented Reality Serious Games for People with Developmental Disabilities: A Brief Review of the Research Literature

Deyby Huamanchahua, Rodrigo Carrillo-Valverde, Alonso Delgado-Lorino, Paolo Maldonado-Hurtado, Eder Vilcacure-Camasca, Darybeth Nanquen-Bengoa, Jhossy Vargas-Saldana, Christopher Zarate-Quintanilla

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

Many serious games have been developed over time to serve as support in the education of children with developmental disabilities. Augmented Reality (AR) is a technology whose popularity has been increasing, and many games are currently adopting it. Such innovation shows great potential to be applied in serious games. Therefore, this paper aims to explore the trends in the application of AR in serious games that enhance the education process of a child with a developmental disability. The objective is to supply the researcher with a structured table that incorporates key factors related to serious games. Multiple studies from 2016 to 2021 have been collected, and 15 were selected to be reviewed. Finally, it concludes that the results were positive regarding the effectiveness of the projects developed in the reviewed material, and there is still a lot of room for improvement and future work.

Original languageEnglish
Title of host publication2022 IEEE 13th Annual Ubiquitous Computing, Electronics and Mobile Communication Conference, UEMCON 2022
EditorsSatyajit Chakrabarti, Rajashree Paul
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages217-222
Number of pages6
ISBN (Electronic)9781665492997
DOIs
StatePublished - 2022
Event13th IEEE Annual Ubiquitous Computing, Electronics and Mobile Communication Conference, UEMCON 2022 - Virtual, Online, United States
Duration: 26 Oct 202229 Oct 2022

Publication series

Name2022 IEEE 13th Annual Ubiquitous Computing, Electronics and Mobile Communication Conference, UEMCON 2022

Conference

Conference13th IEEE Annual Ubiquitous Computing, Electronics and Mobile Communication Conference, UEMCON 2022
Country/TerritoryUnited States
CityVirtual, Online
Period26/10/2229/10/22

Keywords

  • Augmented reality
  • developmental disabilities
  • education
  • serious games
  • spectrum disorder
  • video games

Fingerprint

Dive into the research topics of 'Educational Augmented Reality Serious Games for People with Developmental Disabilities: A Brief Review of the Research Literature'. Together they form a unique fingerprint.

Cite this