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  • Jr. Medrano Silva 165, Barranco 15063

    Peru

20132025

Research activity per year

Personal profile

Professional profile

Luciano is a computer scientist with a strong background and education in computer science. Through his formation and professional experience as a researcher, lecturer, and software developer, he continues to improve his problem-solving skills. He seeks to learn new things and find innovative solutions to complex problems. His research experience spans image, geometry, and point cloud processing, as well as high-performance graphics, with a focus on real-time ray tracing and multidisplay systems. He has a special interest in algorithms and data structures, graph theory, and competitive programming.

Education/Academic qualification

PhD, Ciencia de la Computación, University of Zurich

20192025

Bachelor, Ciencia de la Computación, Universidad Nacional de San Agustín

15 Sep 2017

Master, Computación, Área de Especialización: Computación Visual, Universidade Federal Fluminense

20152017

Bachelor, Ciencia de la Computación , Universidad Nacional de San Agustín

20102014

Researching Topics

  • computer graphic
  • real-time rendering
  • geometry processing

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Collaborations and top research areas from the last five years

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